GAMEplay and design / by Kevin Oxland. p. cm. Includes bibliographical references and index. ISBN 1. Computer games–Programming. I . Title. Gameplay and Design has 8 ratings and 0 reviews. Covering the process of video game design, this title builds up a set of techniques used by. Judy Robertson, Keiron Nicholson, Adventure Author: a learning environment to support creative design, Proceedings of the 6th international conference on.

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Top Reviews Most recent Top Reviews. Refresh and try again. The book moves from more abstract concepts such as player motivation to more concrete elements like level deskgn and progression considerations.

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Gameplay and Design Kevin Oxland Snippet view – Account Options Sign in. Lists with This Book.

If you’re interested in creating xesign cost-saving package for your students contact your Pearson Higher Education representative. What is the elusive ingredient that makes a game worth playing? Once you’re satisfied with your customized book, you will have a print-on-demand book that can be purchased snd students in the same way they purchase other course material.


Share your thoughts with other customers. Covers the range of major consoles and designing for cross-platform games. Alexa Actionable Analytics for the Web. Features Shows how to avoid design pitfalls and use story, motivation, feedback, reward and punishment to produce a game worth playing.

Addison-Wesley- Computers – pages. If you like books and love to build cool products, we may be looking for you. Want to Read saving…. Explore the Home Gift Guide. John rated it really liked it Feb 12, It’s fast, it’s easy and fewer course materials help minimize costs for your students. Amazon Renewed Refurbished products with a warranty. What it takes is passion, imagination, talent, a good understanding of gameplay and game design principles, experience, a dedicated team, efficient project management and good old-fashioned hard work.

Gameplay and Design – Kevin Oxland – Google Books

Pearson Learning Solutions offers a broad range of courses and custom solutions for web-enhanced, blended and online learning. What it takes is passion, imagination, talent, a good understanding of gameplay and game design principles, experience, a dedicated gameplya, efficient project management and good old-fashioned hard work.

These fundamentals are discussed throughout the book, enabling you gaemplay You know how to convey knowledge in a way that is relevant and relatable to your class. With a focus on organization and a layered design process, the book is an enjoyable read that does a fine job covering many of the facets encountered in practice.


Joris added it Jan 25, Trivia About Gameplay and Design.

Once the core objective is established, it is important to consider an host of other factors critical to design. Oxland writes in a casual and familiar tone that is easy and enjoyable to read.

The book is in two parts.

Gameplay and Design

Pearson Higher Education offers special pricing when you choose to package your text with other student resources. Preview — Gameplay and Design by Kevin Oxland. Amazon Advertising Find, attract, and engage customers. Updating your exam copy bookbag….

The second part, Building the Design, describes the process of creating and formatting design documents. The first part of the book defines essential terms and techniques used by game designers.